1251 lines
30 KiB
TOML
1251 lines
30 KiB
TOML
[tools_and_abilities.ignitium_armor.armor_config]
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#Armor_Multiplier
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# Default: 1.0
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# Range: 0.0 ~ 1000000.0
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armor_multiplier = 1.0
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#Toughness
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# Default: 4.0
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# Range: 0.0 ~ 1000000.0
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toughness = 4.0
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#Knockback Resistance
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# Default: 0.15
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# Range: 0.0 ~ 1000000.0
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knockback_resistance = 0.15
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[tools_and_abilities.cursium_armor.armor_config]
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#Armor_Multiplier
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# Default: 1.0
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# Range: 0.0 ~ 1000000.0
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armor_multiplier = 1.0
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#Toughness
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# Default: 4.0
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# Range: 0.0 ~ 1000000.0
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toughness = 4.0
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#Knockback Resistance
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# Default: 0.05
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# Range: 0.0 ~ 1000000.0
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knockback_resistance = 0.05
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[tools_and_abilities.bone_reptile_armor.armor_config]
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#Armor_Multiplier
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# Default: 1.0
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# Range: 0.0 ~ 1000000.0
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armor_multiplier = 1.0
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#Toughness
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# Default: 2.5
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# Range: 0.0 ~ 1000000.0
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toughness = 2.5
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#Knockback Resistance
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# Default: 0.15
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# Range: 0.0 ~ 1000000.0
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knockback_resistance = 0.15
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[tools_and_abilities.bloom_stone_armor.armor_config]
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#Armor_Multiplier
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# Default: 1.0
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# Range: 0.0 ~ 1000000.0
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armor_multiplier = 1.0
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#Toughness
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# Default: 2.0
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# Range: 0.0 ~ 1000000.0
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toughness = 2.0
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#Knockback Resistance
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# Default: 0.1
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# Range: 0.0 ~ 1000000.0
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knockback_resistance = 0.1
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[tools_and_abilities.incinerator]
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#Incinerator Cooldown
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# Default: 400
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# Range: 0 ~ 1000
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incinerator_cooldown = 100
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[tools_and_abilities.incinerator.tool_config]
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#Tool attack damage
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# Default: 14.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 14.0
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#Tool attack speed
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# Default: 1.4
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.4
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[tools_and_abilities.bulwark_of_the_flame]
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#Bulwark Of The Flame Cooldown
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# Default: 80
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# Range: 0 ~ 1000
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bulwark_of_the_flame_cooldown = 20
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[tools_and_abilities.gauntlet_of_guard.tool_config]
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#Tool attack damage
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# Default: 11.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 11.0
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#Tool attack speed
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# Default: 1.6
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.6
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[tools_and_abilities.gauntlet_of_bulwark]
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#Gauntlet Of Bulwark Cooldown
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# Default: 80
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# Range: 0 ~ 1000
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gauntlet_of_bulwark_cooldown = 20
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[tools_and_abilities.gauntlet_of_bulwark.tool_config]
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#Tool attack damage
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# Default: 11.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 11.0
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#Tool attack speed
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# Default: 1.6
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.6
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[tools_and_abilities.gauntlet_of_maelstrom]
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#Maelstrom Cooldown
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# Default: 180
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# Range: 0 ~ 1000
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maelstrom_cooldown = 45
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[tools_and_abilities.gauntlet_of_maelstrom.tool_config]
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#Tool attack damage
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# Default: 11.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 11.0
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#Tool attack speed
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# Default: 1.6
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.6
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[tools_and_abilities.infernal_forge]
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#Infernal Forge Cooldown
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# Default: 80
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# Range: 0 ~ 1000
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infernal_forge_cooldown = 20
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[tools_and_abilities.infernal_forge.tool_config]
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#Tool attack damage
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# Default: 13.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 13.0
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#Tool attack speed
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# Default: 1.0
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.0
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[tools_and_abilities.void_forge]
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#Void Forge Cooldown
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# Default: 100
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# Range: 0 ~ 1000
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void_forge_cooldown = 30
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#Void Forge Rune Damage
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# Default: 7.0
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# Range: 0.0 ~ 1000000.0
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void_forge_rune_damage = 7.0
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[tools_and_abilities.void_forge.tool_config]
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#Tool attack damage
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# Default: 13.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 13.0
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#Tool attack speed
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# Default: 1.0
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.0
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[tools_and_abilities.brontes]
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#Brontes Storm Damage
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# Default: 10.0
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# Range: 0.0 ~ 1000000.0
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brontes_storm_damage = 10.0
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#Brontes Storm Area Damage
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# Default: 1.0
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# Range: 0.0 ~ 1000000.0
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brontes_storm_area_damage = 1.0
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[tools_and_abilities.brontes.tool_config]
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#Tool attack damage
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# Default: 13.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 13.0
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#Tool attack speed
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# Default: 1.0
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.0
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[tools_and_abilities.wither_assault_shoulder_weapon]
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#Missile Cooldown
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# Default: 40
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# Range: 0 ~ 1000
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missile_cooldown = 10
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#Missile Damage
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# Default: 16.0
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# Range: 0.0 ~ 100000.0
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missile_damage = 128.0
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#Howitzer Cooldown
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# Default: 100
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# Range: 0 ~ 1000
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howitzer_cooldown = 25
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[tools_and_abilities.void_assault_shoulder_weapon]
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#Howitzer Cooldown
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# Default: 160
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# Range: 0 ~ 1000
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howitzer_cooldown = 30
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#VASW Rune Damage
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# Default: 7.0
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# Range: 0.0 ~ 1000000.0
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vasw_rune_damage = 10.0
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[tools_and_abilities.void_core]
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#Cooldown
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# Default: 160
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# Range: 0 ~ 1000
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void_core_cooldown = 40
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#Void Core Rune Damage
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# Default: 7.0
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# Range: 0.0 ~ 1000000.0
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void_core_rune_damage = 10.0
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[tools_and_abilities.sandstorm]
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#Cooldown
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# Default: 300
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# Range: 0 ~ 1000
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sandstorm_cooldown = 75
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[tools_and_abilities.soul_render]
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#Soul Render Cooldown
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# Default: 100
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# Range: 0 ~ 1000
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soul_render_cooldown = 25
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#Phantom Halberd Damage
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# Default: 12.0
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# Range: 0.0 ~ 1000000.0
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phantom_halberd_damage = 12.0
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[tools_and_abilities.soul_render.tool_config]
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#Tool attack damage
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# Default: 15.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 15.0
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#Tool attack speed
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# Default: 1.05
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.05
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[tools_and_abilities.immolator]
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#Immolator Cooldown
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# Default: 250
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# Range: 0 ~ 1000
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immolator_cooldown = 75
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[tools_and_abilities.immolator.tool_config]
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#Tool attack damage
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# Default: 8.5
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# Range: 0.0 ~ 1000000.0
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attack_damage = 8.5
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#Tool attack speed
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# Default: 1.6
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.6
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[tools_and_abilities.tidal_claws.tool_config]
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#Tool attack damage
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# Default: 8.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 8.0
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#Tool attack speed
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# Default: 1.6
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.6
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[tools_and_abilities.ceraunus]
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#Ceraunus Wave Damage
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# Default: 6.0
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# Range: 0.0 ~ 1000000.0
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ceraunus_wave_damage = 6.0
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#Ceraunus Cooldown
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# Default: 150
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# Range: 0 ~ 1000000
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ceraunus_cooldown = 150
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[tools_and_abilities.ceraunus.tool_config]
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#Tool attack damage
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# Default: 16.0
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# Range: 0.0 ~ 1000000.0
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attack_damage = 16.0
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#Tool attack speed
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# Default: 0.7
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# Range: 0.0 ~ 1000000.0
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attack_speed = 0.7
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[tools_and_abilities.astrape]
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#Astrape Damage
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# Default: 11.0
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# Range: 0.0 ~ 1000000.0
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astrape_damage = 11.0
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#Astrape Area Damage
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# Default: 2.0
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# Range: 0.0 ~ 1000000.0
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astrape_area_damage = 2.0
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#Astrape Cooldown
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# Default: 60
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# Range: 0 ~ 1000000
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astrape_cooldown = 60
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[tools_and_abilities.astrape.tool_config]
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#Tool attack damage
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# Default: 10.5
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# Range: 0.0 ~ 1000000.0
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attack_damage = 10.5
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#Tool attack speed
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# Default: 1.4
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.4
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[tools_and_abilities.meat_shredder.tool_config]
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#Tool attack damage
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# Default: 8.5
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# Range: 0.0 ~ 1000000.0
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attack_damage = 8.5
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#Tool attack speed
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# Default: 1.4
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.4
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[tools_and_abilities.annihilator.tool_config]
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#Tool attack damage
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# Default: 8.5
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# Range: 0.0 ~ 1000000.0
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attack_damage = 8.5
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#Tool attack speed
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# Default: 1.6
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.6
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[tools_and_abilities.cursed_bow]
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#Cursed Bow Damage
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# Default: 8.0
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# Range: 0.0 ~ 1000000.0
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cursed_bow_damage = 8.0
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[tools_and_abilities.wrath_of_the_desert]
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#Wrath Of The Desert Damage
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# Default: 7.5
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# Range: 0.0 ~ 1000000.0
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wrath_of_the_desert_damage = 12.0
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[tools_and_abilities.laser_gatling]
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#Laser Damage
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# Default: 7.0
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# Range: 0.0 ~ 1000000.0
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laser_damage = 12.0
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[tools_and_abilities.ancient_spear]
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#SandStorm
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# Default: 6.0
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# Range: 0.0 ~ 1000000.0
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sand_storm_damage = 6.0
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[tools_and_abilities.ancient_spear.tool_config]
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#Tool attack damage
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# Default: 9.5
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# Range: 0.0 ~ 1000000.0
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attack_damage = 9.5
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#Tool attack speed
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# Default: 1.4
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# Range: 0.0 ~ 1000000.0
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attack_speed = 1.4
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[mobs.etc]
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#Return Home
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# Default: 20
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# Range: 0 ~ 200
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return_home = 20
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[mobs.ender_guardian]
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#Gravity Punch Hp Damage
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# Default: 0.05
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# Range: 0.0 ~ 1.0
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gravity_punch_hp_damage = 0.05
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#Teleport Attack Hp Damage
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# Default: 0.05
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# Range: 0.0 ~ 1.0
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teleport_attack_hp_damage = 0.05
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#Knockback Hp Damage
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# Default: 0.06
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# Range: 0.0 ~ 1.0
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knockback_hp_damage = 0.06
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#Uppercut Hp Damage
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# Default: 0.1
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# Range: 0.0 ~ 1.0
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uppercut_hp_damage = 0.1
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#Rocket Punch Hp Damage
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# Default: 0.1
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# Range: 0.0 ~ 1.0
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rocket_punch_hp_damage = 0.1
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#Area Attack Hp Damage
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# Default: 0.08
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# Range: 0.0 ~ 1.0
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area_attack_hp_damage = 0.08
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#Block Breaking X
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# Default: 15
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# Range: 0 ~ 20
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block_break_x = 15
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#Block Breaking Y
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# Default: 2
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# Range: 0 ~ 10
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block_break_y = 2
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#Block Breaking Z
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# Default: 15
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# Range: 0 ~ 20
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block_break_z = 15
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#Void Rune Damage
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# Default: 9.0
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# Range: 0.0 ~ 1000000.0
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void_rune_damage = 10.0
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#Enable separate music per boss phase
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separate_phase_music = true
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[mobs.ender_guardian.combat_config]
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#Scale mob health by this value
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# Default: 1.0
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# Range: 0.1 ~ 1000000.0
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health_multiplier = 20.0
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#Scale mob attack damage by this value
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# Default: 1.0
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# Range: 0.1 ~ 1000000.0
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attack_multiplier = 8.0
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[mobs.ender_guardian.cap_config]
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#Damage Cap
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# Default: 22.0
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# Range: 0.0 ~ 1000000.0
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damage_cap = 70.0
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#Dps Cap
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# Default: 13.0
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# Range: 1.0 ~ 1000000.0
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dps_cap = 41.4
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#DPS Limit Time
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# Default: 20
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# Range: 1 ~ 100
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dps_limit_time = 20
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#Range Cap
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# Default: 12.0
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# Range: 1.0 ~ 1000000.0
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range_cap = 12.0
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[mobs.ender_guardian.nature_heal_config]
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#Nature Heal
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# Default: 25.0
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# Range: 0.0 ~ 1000000.0
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nature_heal = 30.0
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[mobs.ender_guardian.respawner_config]
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#Respawner
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respawner = true
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[mobs.ender_guardian.ignore_mobgriefing_config]
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#Ignore MobGriefing
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ignore_mobgriefing = true
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[mobs.ender_golem]
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#Void Rune Damage
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# Default: 7.0
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# Range: 0.0 ~ 1000000.0
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void_rune_damage = 10.0
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[mobs.ender_golem.combat_config]
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#Scale mob health by this value
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# Default: 1.0
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# Range: 0.1 ~ 1000000.0
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health_multiplier = 20.0
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#Scale mob attack damage by this value
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# Default: 1.0
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# Range: 0.1 ~ 1000000.0
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attack_multiplier = 6.0
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[mobs.ender_golem.cap_config]
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#Damage Cap
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# Default: 999999.0
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# Range: 0.0 ~ 1000000.0
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damage_cap = 999999.0
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#Dps Cap
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# Default: 999999.0
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# Range: 1.0 ~ 1000000.0
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dps_cap = 999999.0
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#DPS Limit Time
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# Default: 20
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# Range: 1 ~ 100
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dps_limit_time = 20
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#Range Cap
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# Default: 8.0
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# Range: 1.0 ~ 1000000.0
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range_cap = 24.0
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[mobs.ender_golem.nature_heal_config]
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#Nature Heal
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# Default: 25.0
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# Range: 0.0 ~ 1000000.0
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nature_heal = 25.0
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[mobs.ender_golem.ignore_mobgriefing_config]
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#Ignore MobGriefing
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ignore_mobgriefing = false
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[mobs.netherite_monstrosity]
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#Lava bomb Magazine
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# Default: 15
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# Range: 0 ~ 20
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lava_bomb_magazine = 10
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#Lava bomb Amount
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# Default: 3
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# Range: 1 ~ 1000
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lava_bomb_amount = 10
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#Lava bomb Duration
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# Default: 350
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# Range: 1 ~ 10000
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lava_bomb_duration = 350
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#Lava bomb Random Duration
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# Default: 150
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# Range: 1 ~ 10000
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lava_bomb_random_duration = 150
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#Body collide like shulker
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body_collided = true
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#Smash Hp Damage
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# Default: 0.08
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# Range: 0.0 ~ 1.0
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smash_hp_damage = 0.08
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#Flame Jet Damage
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# Default: 7.0
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# Range: 0.0 ~ 1000000.0
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flame_jet_damage = 11.0
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#Flare Bomb Damage
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# Default: 10.0
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# Range: 0.0 ~ 1000000.0
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flare_bomb_damage = 9.0
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[mobs.netherite_monstrosity.combat_config]
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#Scale mob health by this value
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# Default: 1.0
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# Range: 0.1 ~ 1000000.0
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health_multiplier = 16.0
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#Scale mob attack damage by this value
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# Default: 1.0
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# Range: 0.1 ~ 1000000.0
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attack_multiplier = 12.0
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[mobs.netherite_monstrosity.cap_config]
|
|
#Damage Cap
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
damage_cap = 180.0
|
|
#Dps Cap
|
|
# Default: 20.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
dps_cap = 144.0
|
|
#DPS Limit Time
|
|
# Default: 20
|
|
# Range: 1 ~ 100
|
|
dps_limit_time = 20
|
|
#Range Cap
|
|
# Default: 18.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 32.0
|
|
|
|
[mobs.netherite_monstrosity.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 85.0
|
|
|
|
[mobs.netherite_monstrosity.respawner_config]
|
|
#Respawner
|
|
respawner = true
|
|
|
|
[mobs.netherite_monstrosity.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = true
|
|
|
|
[mobs.netherite_ministrosity.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 8.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 1.0
|
|
|
|
[mobs.ignis]
|
|
#Ignis's Life steal Multiplier
|
|
# Default: 1.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
healing_multiplier = 4.0
|
|
#Enable separate music per boss phase
|
|
separate_phase_music = true
|
|
|
|
[mobs.ignis.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 16.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 8.0
|
|
|
|
[mobs.ignis.cap_config]
|
|
#Damage Cap
|
|
# Default: 20.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
damage_cap = 40.0
|
|
#Dps Cap
|
|
# Default: 14.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
dps_cap = 28.0
|
|
#DPS Limit Time
|
|
# Default: 20
|
|
# Range: 1 ~ 100
|
|
dps_limit_time = 20
|
|
#Range Cap
|
|
# Default: 15.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 28.0
|
|
|
|
[mobs.ignis.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 30.0
|
|
|
|
[mobs.ignis.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = true
|
|
|
|
[mobs.ignited_revenant]
|
|
#Ashen Breath Damage
|
|
# Default: 4.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
ashen_breath_damage = 8.0
|
|
#Blazing Bone Damage
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
blazing_bone_damage = 8.0
|
|
|
|
[mobs.ignited_revenant.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 8.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 4.0
|
|
|
|
[mobs.harbinger]
|
|
#Harbinger Auto Heal
|
|
# Default: 2.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
harbinger_auto_heal = 18.0
|
|
#Harbinger Life Steal
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
harbinger_life_steal = 45.0
|
|
#Wither Missile Damage
|
|
# Default: 8.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
wither_missile_damage = 8.0
|
|
#Laser Damage
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
laser_damage = 5.0
|
|
#Death Laser Damage
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
death_laser_damage = 10.0
|
|
#Death Laser HP Damage
|
|
# Default: 0.05
|
|
# Range: 0.0 ~ 1.0
|
|
death_laser_hp_damage = 0.10
|
|
#Charge Attack Hp Damage
|
|
# Default: 0.06
|
|
# Range: 0.0 ~ 1.0
|
|
charge_hp_damage = 0.06
|
|
|
|
[mobs.harbinger.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 12.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 8.0
|
|
|
|
[mobs.harbinger.cap_config]
|
|
#Damage Cap
|
|
# Default: 22.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
damage_cap = 50.0
|
|
#Dps Cap
|
|
# Default: 14.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
dps_cap = 31.8
|
|
#DPS Limit Time
|
|
# Default: 20
|
|
# Range: 1 ~ 100
|
|
dps_limit_time = 20
|
|
#Range Cap
|
|
# Default: 35.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 64.0
|
|
|
|
[mobs.harbinger.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 25.0
|
|
|
|
[mobs.harbinger.respawner_config]
|
|
#Respawner
|
|
respawner = true
|
|
|
|
[mobs.harbinger.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = true
|
|
|
|
[mobs.prowler]
|
|
#Range Cap
|
|
# Default: 15.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 32.0
|
|
#Wither Homing Missile
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
homing_missile = 6.0
|
|
#Death Laser Damage
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
death_laser_damage = 10.0
|
|
#Death Laser HP Damage
|
|
# Default: 0.05
|
|
# Range: 0.0 ~ 1.0
|
|
death_laser_hp_damage = 0.10
|
|
|
|
[mobs.prowler.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 4.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 10.0
|
|
|
|
[mobs.amethyst_crab]
|
|
#Earth Quake Damage
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
earth_quake_damage = 12.0
|
|
#Amethyst Cluster Damage
|
|
# Default: 12.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
amethyst_cluster_damage = 16.0
|
|
|
|
[mobs.amethyst_crab.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 6.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 8.0
|
|
|
|
[mobs.leviathan]
|
|
#Bite Hp Damage
|
|
# Default: 0.1
|
|
# Range: 0.0 ~ 1.0
|
|
bite_hp_damage = 0.4
|
|
#Rush Hp Damge
|
|
# Default: 0.05
|
|
# Range: 0.0 ~ 1.0
|
|
rush_hp_damage = 0.15
|
|
#Tail Swing Hp Damage
|
|
# Default: 0.06
|
|
# Range: 0.0 ~ 1.0
|
|
tail_swing_hp_damage = 0.12
|
|
#Tentacle Hp Damage
|
|
# Default: 0.06
|
|
# Range: 0.0 ~ 1.0
|
|
tentacle_hp_damage = 0.08
|
|
#Dimensional Rift Damage
|
|
# Default: 10.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
dimensional_rift_damage = 15.0
|
|
#Abyss Blast Damage
|
|
# Default: 10.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
abyss_blast_damage = 20.0
|
|
#Abyss Blast HP Damage
|
|
# Default: 0.1
|
|
# Range: 0.0 ~ 1.0
|
|
abyss_blast_hp_damage = 0.2
|
|
#Abyss Orb Damage
|
|
# Default: 4.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
abyss_orb_damage = 8.0
|
|
#Leviathan Immune Out of Water.
|
|
immune_out_of_water = true
|
|
#Enable separate music per boss phase
|
|
separate_phase_music = true
|
|
|
|
[mobs.leviathan.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = true
|
|
|
|
[mobs.leviathan.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 16.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 10.0
|
|
|
|
[mobs.leviathan.cap_config]
|
|
#Damage Cap
|
|
# Default: 20.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
damage_cap = 80.0
|
|
#Dps Cap
|
|
# Default: 15.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
dps_cap = 60.0
|
|
#DPS Limit Time
|
|
# Default: 20
|
|
# Range: 1 ~ 100
|
|
dps_limit_time = 20
|
|
#Range Cap
|
|
# Default: 38.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 72.0
|
|
|
|
[mobs.leviathan.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 45.0
|
|
|
|
[mobs.baby_leviathan.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 10.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 8.0
|
|
|
|
[mobs.ancient_remnant]
|
|
#Charge Hp Damage
|
|
# Default: 0.1
|
|
# Range: 0.0 ~ 1.0
|
|
charge_hp_damage = 0.2
|
|
#Hp Damage
|
|
# Default: 0.05
|
|
# Range: 0.0 ~ 1.0
|
|
hp_damage = 0.1
|
|
#Stomp Hp Damage
|
|
# Default: 0.03
|
|
# Range: 0.0 ~ 1.0
|
|
stomp_hp_damage = 0.038
|
|
#EarthQuake Damage
|
|
# Default: 11.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
earthquake_damage = 15.0
|
|
#Ancient Desert Stele Damage
|
|
# Default: 11.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
ancient_desert_stele_damage = 24.0
|
|
|
|
[mobs.ancient_remnant.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 6.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 6.0
|
|
|
|
[mobs.ancient_remnant.cap_config]
|
|
#Damage Cap
|
|
# Default: 21.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
damage_cap = 21.0
|
|
#Dps Cap
|
|
# Default: 14.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
dps_cap = 14.0
|
|
#DPS Limit Time
|
|
# Default: 20
|
|
# Range: 1 ~ 100
|
|
dps_limit_time = 20
|
|
#Range Cap
|
|
# Default: 14.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 28.0
|
|
|
|
[mobs.ancient_remnant.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 20.0
|
|
|
|
[mobs.ancient_remnant.respawner_config]
|
|
#Respawner
|
|
respawner = true
|
|
|
|
[mobs.ancient_remnant.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = true
|
|
|
|
[mobs.modern_remnant.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 10.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 5.0
|
|
|
|
[mobs.koboleton]
|
|
#CauseKoboletontoDropItemInHandPercent
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 100.0
|
|
drop_hand = 5.0
|
|
|
|
[mobs.kobolediator.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 3.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 4.0
|
|
|
|
[mobs.kobolediator.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = false
|
|
|
|
[mobs.wadjet]
|
|
#Sandstorm Damage
|
|
# Default: 6.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
sandstorm_damage = 6.0
|
|
#Ancient Desert Stele Damage
|
|
# Default: 11.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
ancient_desert_stele_damage = 24.0
|
|
|
|
[mobs.wadjet.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 3.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 8.0
|
|
|
|
[mobs.maledictus]
|
|
#Phantom Halberd Damage
|
|
# Default: 11.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
phantom_halberd_damage = 18.0
|
|
#Hp Damage
|
|
# Default: 0.05
|
|
# Range: 0.0 ~ 1.0
|
|
hp_damage = 0.08
|
|
#Shock Wave Hp Damage
|
|
# Default: 0.03
|
|
# Range: 0.0 ~ 1.0
|
|
shock_wave_hp_damage = 0.05
|
|
#AOE Hp Damage
|
|
# Default: 0.15
|
|
# Range: 0.0 ~ 1.0
|
|
aoe_hp_damage = 0.25
|
|
#Flying Smash Hp Damage
|
|
# Default: 0.1
|
|
# Range: 0.0 ~ 1.0
|
|
flying_smash_hp_damage = 0.15
|
|
#Smash Hp Damage
|
|
# Default: 0.08
|
|
# Range: 0.0 ~ 1.0
|
|
smash_hp_damage = 0.12
|
|
#Phantom Arrow Damage
|
|
# Default: 5.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
phantom_arrow_damage = 8.0
|
|
|
|
[mobs.maledictus.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 20.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 18.0
|
|
|
|
[mobs.maledictus.cap_config]
|
|
#Damage Cap
|
|
# Default: 20.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
damage_cap = 120.0
|
|
#Dps Cap
|
|
# Default: 13.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
dps_cap = 78.0
|
|
#DPS Limit Time
|
|
# Default: 20
|
|
# Range: 1 ~ 100
|
|
dps_limit_time = 20
|
|
#Range Cap
|
|
# Default: 14.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 32.0
|
|
|
|
[mobs.maledictus.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 24.0
|
|
|
|
[mobs.maledictus.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = true
|
|
|
|
[mobs.aptrgangr]
|
|
#Axe Blade Damage
|
|
# Default: 8.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
axe_blade_damage = 12.0
|
|
|
|
[mobs.aptrgangr.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 3.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 8.0
|
|
|
|
[mobs.aptrgangr.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 25.0
|
|
|
|
[mobs.scylla]
|
|
#Spear Damage
|
|
# Default: 14.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
spear_damage = 14.0
|
|
#Lightning Storm Damage
|
|
# Default: 10.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
lightning_storm_damage = 10.0
|
|
#Lightning Area Damage
|
|
# Default: 4.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
lightning_area_damage = 4.0
|
|
#Snake Damage
|
|
# Default: 16.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
snake_damage = 16.0
|
|
#Anchor Damage
|
|
# Default: 16.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
anchor_damage = 16.0
|
|
#Weather Change
|
|
weather_change = true
|
|
#Hp Damage
|
|
# Default: 0.05
|
|
# Range: 0.0 ~ 1.0
|
|
hp_damage = 0.05
|
|
#Spin Hp Damage
|
|
# Default: 0.07
|
|
# Range: 0.0 ~ 1.0
|
|
spin_hp_damage = 0.07
|
|
#Lightning Storm Hp Damage
|
|
# Default: 0.04
|
|
# Range: 0.0 ~ 1.0
|
|
lightning_storm_hp_damage = 0.04
|
|
|
|
[mobs.scylla.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 1.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 1.0
|
|
|
|
[mobs.scylla.cap_config]
|
|
#Damage Cap
|
|
# Default: 21.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
damage_cap = 21.0
|
|
#Dps Cap
|
|
# Default: 13.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
dps_cap = 13.0
|
|
#DPS Limit Time
|
|
# Default: 20
|
|
# Range: 1 ~ 100
|
|
dps_limit_time = 20
|
|
#Range Cap
|
|
# Default: 12.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 12.0
|
|
|
|
[mobs.scylla.respawner_config]
|
|
#Respawner
|
|
respawner = true
|
|
|
|
[mobs.scylla.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 25.0
|
|
|
|
[mobs.scylla.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = true
|
|
|
|
[mobs.clawdian.combat_config]
|
|
#Scale mob health by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
health_multiplier = 1.0
|
|
#Scale mob attack damage by this value
|
|
# Default: 1.0
|
|
# Range: 0.1 ~ 1000000.0
|
|
attack_multiplier = 1.0
|
|
|
|
[mobs.clawdian.cap_config]
|
|
#Damage Cap
|
|
# Default: 21.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
damage_cap = 21.0
|
|
#Dps Cap
|
|
# Default: 12.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
dps_cap = 12.0
|
|
#DPS Limit Time
|
|
# Default: 20
|
|
# Range: 1 ~ 100
|
|
dps_limit_time = 20
|
|
#Range Cap
|
|
# Default: 12.0
|
|
# Range: 1.0 ~ 1000000.0
|
|
range_cap = 12.0
|
|
|
|
[mobs.clawdian.ignore_mobgriefing_config]
|
|
#Ignore MobGriefing
|
|
ignore_mobgriefing = false
|
|
|
|
[mobs.clawdian.nature_heal_config]
|
|
#Nature Heal
|
|
# Default: 25.0
|
|
# Range: 0.0 ~ 1000000.0
|
|
nature_heal = 25.0
|
|
|
|
[blocks.cursed_tombstone]
|
|
#Cursed Tombstone Cooldown
|
|
# Default: 1
|
|
# Range: 0 ~ 30
|
|
cursed_tombstone_cooldown = 15
|
|
|
|
[spawning]
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 2
|
|
# Range: 0 ~ 1000
|
|
deepling_spawn_weight = 2
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 30
|
|
# Range: > 0
|
|
deepling_spawn_rolls = 30
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 1
|
|
# Range: 0 ~ 1000
|
|
deepling_brute_spawn_weight = 1
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 50
|
|
# Range: > 0
|
|
deepling_brute_spawn_rolls = 50
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 2
|
|
# Range: 0 ~ 1000
|
|
deepling_angler_spawn_weight = 2
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 30
|
|
# Range: > 0
|
|
deepling_angler_spawn_rolls = 30
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 1
|
|
# Range: 0 ~ 1000
|
|
deepling_priest_spawn_weight = 1
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 70
|
|
# Range: > 0
|
|
deepling_priest_spawn_rolls = 70
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 1
|
|
# Range: 0 ~ 1000
|
|
deepling_warlock_spawn_weight = 1
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 70
|
|
# Range: > 0
|
|
deepling_warlock_spawn_rolls = 70
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 1
|
|
# Range: 0 ~ 1000
|
|
coral_golem_spawn_weight = 1
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 70
|
|
# Range: > 0
|
|
coral_golem_spawn_rolls = 70
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 1
|
|
# Range: 0 ~ 1000
|
|
amethyst_crab_spawn_weight = 1
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 20
|
|
# Range: > 0
|
|
amethyst_crab_spawn_rolls = 20
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 15
|
|
# Range: 0 ~ 1000
|
|
koboleton_spawn_weight = 15
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 1
|
|
# Range: > 0
|
|
koboleton_spawn_rolls = 1
|
|
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
|
# Default: 7
|
|
# Range: 0 ~ 1000
|
|
ignited_berserker_spawn_weight = 7
|
|
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
|
# Default: 2
|
|
# Range: > 0
|
|
ignited_berserker_spawn_rolls = 2
|